About Moohnfa

Moohnfa is me—Morien Ohneisser. The name comes from my own, a blend of who I am and what I create.
I've always been drawn to the mix of art, technology, and craftsmanship. Growing up in a family of creatives—where design and handcrafted work were part of everyday life—it felt natural to explore my own creative path.
At 16, I was deep into photobashing, fascinated by how textures and lighting could transform an image. Around the same time, I discovered 3D, and that changed everything. I spent years diving into modeling, shading, rendering—but what truly captivated me was materials and textures.
Featured Work

Fabric Studies

Environmental Materials

Industrial Textures

PBR Materials
What is Moohnfa?
Moohnfa is where I channel this passion into high-quality materials, textures, and resources—helping 3D artists, game developers, and studios create better visuals, faster. Whether it's physically based materials for AAA games, cinematic environments, or product renderings, I make sure every texture I create is not just beautiful but also functional.
Who I've Worked With
Over the years, I've worked with Marmoset, Poliigon, GameTextures.com, UNXD, Ditto, Black Forest Games, and more, crafting high-quality materials and textures for games, virtual fashion, and product visualization.
Services
- •Custom PBR Materials & Textures for games, films, and archviz
- •Material Workflow Optimization for artists and studios
- •Texture Resources & Tutorials for the community
- •Consulting on material creation pipelines